
#Best flight simulator for htc vive simulator#
In turn, it makes any comment such as “anyhow no game can render at 144Hz” moot, because the main point is not rendering at 144Hz, but to re-project 30Hz or 45Hz frames more often. If you encounter any major problems, try turning the Use latest preview OpenXR runtime setting off and re-launching Microsoft Flight Simulator to see if the issue goes away. It has the effect to also reducing juddering because with more of the same frame displaying, the gap between the contrasted line for example is shorter and therefore less noticeable. It is really impressive when you’re comparing the Index at 80Hz and 120Hz when in the first case on violent rolls looking over the wing the scenery horizon, you can see a “ghost gap” between the view where it was and the view where it is displaying now, whereas at 120Hz you barely notice it because it is displaying more often the same frame in between. Eagle flight is one of the best flight simulator games in VR as it allows it’s players to take the body of an eagle as it traverses different location above France.

With a higher refresh rate, the VR API is “projecting” the same frame more often which in effect is reducing the apparent stroboscopic illusion you get with a lower refresh rate. Better yet, there's a fan in front of the user to simulate headwind. This didn’t occur to me before why 120Hz or 144Hz is better with the Index but now that the latest SteamVR is working much better, I can see why. Birdly is a full-body simulator ride that uses multi-hinged flaps and motion feedback to give you a taste of flying like a bird. FlyInside Flight Simulator 0.6.0.0 Beta for Oculus, Vive, and Mixed Reality The high performance flight simulator built for virtual reality.
